SHOP PAYROLL · COLLISION & BODY

One wreck, four labor rates. WageTime pays all of it off the estimate.

A collision estimate splits into body, refinish, frame, and mechanical hours at four rates, then grows a supplement the day teardown finds hidden damage. WageTime is payroll for body shops that pays each category to the tech who earned it.

Built on infrastructure processing $35B+ in payroll & taxes · 2.8M+ employees paid
SOUND FAMILIAR?

Your estimating system knows every flagged hour by category. Your payroll thinks a job is just a number.

Automotive body and related repairers are about 151,910 workers earning a median $48,740 a year, most of them in shops small enough that the estimator and the owner do payroll after the doors close. The hardest part isn’t the total hours. It’s that one repair order pays four kinds of labor at four rates, plus money that isn’t labor at all, and the spreadsheet in the middle gets it wrong.

FOUR LABORS, ONE TICKET

Body, paint, frame, and mechanical each pay differently

A collision estimate breaks a job into body labor, refinish labor, frame or structural labor, and mechanical labor, each at its own door rate. The body tech is paid on body hours, the painter on refinish hours, the frame tech on structural hours. A payroll that sees one lump of “labor” pays the wrong person the wrong rate, and nobody catches it until a tech does.

THE SUPPLEMENT

Hours that land after the estimate, sometimes after payday

Teardown finds the damage the adjuster couldn’t see, so a supplement adds hours to a repair order that’s already open, often after the original estimate and sometimes after the pay period closes. Those hours belong to whoever did the work, in the right week. Batch them into next month and you’ve shorted a tech; cut a side check and the bookkeeper untangles it in January.

PAINT & MATERIALS

The money on the estimate that isn’t a wage

Refinish hours generate two numbers: the painter’s labor and a paint-and-materials allowance billed as hours times a material rate. The allowance is shop revenue, not tech pay. Route a slice of it to the painter, as many shops do, and that slice is its own pay code, separate from labor, riding overtime like any earning. Blur the two and either the painter or the ledger is wrong.

THE CREW SPLIT

One job’s hours, three techs’ checks

On a heavy hit the A-tech, B-tech, and helper share the job, so the flat-rate hours split by fixed percentages: sixty, twenty-five, fifteen. One repair order becomes three pay lines at three rates. Done by hand, the percentages drift, the math stops tying to the estimate, and the crew stops trusting the check.

THE CERT WALL

Gold Class is built from every tech’s training, and it expires

I-CAR Gold Class is a shop credential assembled from each role’s ProLevel training, with welding qualifications retested about every three years and OEM programs stacking aluminum and structural requirements on top. Let one tech’s welding cert lapse and the shop’s standing, and the pay tier tied to it, lapse with it. Right now that lives on a whiteboard.

Each one below is a real product screen, shown with sample repair-order data.
01 · OFF THE ESTIMATE, ONTO THE RIGHT CHECK

How do we pay body, paint, and frame techs at different rates from one repair order?

In WageTime, each labor category on the estimate pays the tech who earned it, at that category’s own rate: body hours as a per-unit code at the body tech’s rate, refinish at the painter’s, frame and structural at the frame tech’s.

  • Each code ties back to the RO’s labor line for an exact match.
  • Crew jobs split by the percentages you set, tied back to the repair order.
  • Hourly prep and detail time on the same run as flat-rate techs.
  • Flag rates and hourly detail time in one week get weighted-average overtime.
app.wagetime.com/payroll/estimate-split

Repair Order RO-4471 · 2021 Silverado · rear hit

4 labor types splitcrew job
One estimate, four labor categories, each routed to the tech who earned it at its own rate
34.0Flag hours
4Techs paid
$1,089.00RO labor
Labor lineHoursAmount
Body laborMarco R. (body) · $32.00/hr18.5$592.00
Refinish laborDana P. (painter) · $30.00/hr9.0$270.00
Frame / structuralLeo T. (frame) · $38.00/hr4.5$171.00
Mechanical laborSam W. (mech) · $28.00/hr2.0$56.00
Four labor categories, each at its own rate, tied back to the RO

Replaces the labor lump a generic payroll pays to one line, and the guess about which hours were body, paint, or frame.

02 · THE SUPPLEMENT RUN

What happens to hours a supplement approves after the estimate, or after payday?

Supplement hours attach in WageTime to the tech who did the work and pay in the right period: when a supplement lands after the close, it goes out on an off-cycle run at no extra cost, not next month’s check.

  • Weighted-average overtime recomputed on the true total for the week.
  • Minimum-wage floor retested on actual clock hours, federal, state, local.
  • Payroll runs are unlimited; every tax withheld and filed off-cycle.
app.wagetime.com/payroll/supplement-run

Supplement · RO-4419 · off-cycle Jul 30

Approved after closeOff-cycle · no extra cost
Teardown supplement on RO-4419 · 11.0 hrs added after the estimate · attributed by category
Marco R.OT recomputed28.5 hrs
22.0 flag hrs + 6.5 body supplement
Dana P.Ready17.0 hrs
14.0 flag hrs + 3.0 refinish supp
Leo T.Ready11.0 hrs
8.5 flag hrs + 2.5 frame supplement
Sam W.No change5.0 hrs
5.0 flag hrs + 0.0 supplement hrs
3 techs paid on the supplement · 12.0 added hrs · overtime recomputed on the true weekoff-cycle run · Jul 30

Replaces the supplement batched into next month’s check, and the side check the bookkeeper reconciles in January.

03 · PAINT LABOR IS A WAGE, PAINT MATERIALS ISN’T

How does the paint-and-materials money get split without overpaying anyone?

WageTime keeps the painter’s labor and the paint-and-materials allowance apart, and pays only the wage: refinish hours earn the painter’s rate, while the allowance, billed as hours times a material rate, stays shop revenue.

  • Refinish labor paid at the painter’s rate as a per-unit code.
  • The painter’s cut: a per-unit or percentage code, nondiscretionary, in the OT rate.
  • California per-job itemization: labor and materials cut as separate stub lines.
app.wagetime.com/payroll/refinish-pay

Refinish Pay · Dana P. · Jul 6-12

Labor vs materials separatedmaterials cut · pay code
The paint-and-materials allowance stays shop revenue; only the wage portion hits the check
Dana P. · refinish pay · Jul 6-12
Refinish 31.0 hrs · $30.00$930.00
Materials 31.0 hrs $24.00$744.00
Painter materials cut 10%$74.40
Materials cut in OT rateincluded
Painter gross$1,004.40
The allowance stays shop revenue, off the check; only the wage is paid

Replaces the paycheck that either pays the painter the whole materials line or forgets the cut he was promised.

04 · THE I-CAR AND OEM CERT WALL

How do we track Gold Class, ProLevel, and welding certs before one lapse costs the shop?

Every cert lives on the tech’s record in WageTime, with the document attached and alerts before anything lapses: Gold Class rolls up each role’s ProLevel completions to the shop’s standing, and a pay tier tied to a cert stops the day the cert does.

  • I-CAR ProLevel and Gold Class completions rolled up per tech and shop.
  • Welding recert (~3-year) and OEM aluminum programs on the alert clock.
  • ASE B2-B5 refinish, non-structural, structural, and mechanical tracked.
  • Cert-tied pay tiers bind to the credential with an effective date.
  • Recurring 30, 60, and 90-day expiration alerts.
app.wagetime.com/hr/collision-certs

Collision Credential Board · Body Shop

Gold Class · role reps current1 welding cert lapsing
Gold Class rolls up each role’s ProLevel training · welding requalifies about every 3 years
9Credentials tracked
1Welding cert lapsing
30/60/90Alert cadence
TechExpiresStatus
Marco R.I-CAR ProLevel Struct · weldrenews Aug 2030-day alert
Dana P.ASE B2 Refinish + ProLevelMay 2028Current
Leo T.OEM aluminum GMA weldingSep 1260-day alert
Sam W.ASE B5 Mechanicalcard on fileCurrent
Every document on the tech’s record · renewals on the alert clock

Replaces the whiteboard of expiration dates, and the pay premium still running on a cert that lapsed last month.

05 · THE SCORECARD AND THE COMEBACK

How do DRP cycle-time and CSI bonuses flow into payroll, and do they change overtime?

DRP bonuses land in WageTime as pay codes that fold into the overtime regular rate: a bonus tied to a metric, cycle time, CSI, supplement rate, is generally nondiscretionary, so it rides the weighted-average math instead of sitting outside it.

  • Comeback and rework adjustments attributed to the right tech and period.
  • Flag hours imported, no double entry; cost codes matched to your ROs.
  • Write on CCC, Mitchell, or Audatex? Exact flow confirmed on the demo.
app.wagetime.com/payroll/drp-bonus

DRP Bonus Run · Cycle time + CSI

Nondiscretionary · in OT rate1 comeback claw-back
Every metric-tied bonus folds into the weighted-average regular rate before overtime
PersonBasisAmountOT treatment
Marco R.Cycle-time bonus$180.00Into regular rate
Dana P.CSI bonus (score 94)$120.00Into regular rate
Carla M. (estimator)Supplement-accuracy bonus$150.00Into regular rate
Leo T.Comeback rework-$95.00Adjusted this period
net bonus · every nondiscretionary bonus in the weighted-average rate$355.00

Replaces the KPI bonus paid outside overtime that a wage-hour auditor turns into back wages, and the comeback nobody reconciled.

PRICING

Simple payroll pricing. No surprises.

Full-service payroll is $10 a month per person paid that month, plus $50 a month per company, with unlimited runs. No long-term contracts, no per-run charges.

  • Full-service payroll, unlimited runs
  • Federal, state & local tax filing
  • Year-end W-2s & 1099s
  • Direct deposit, checks & pay cards
  • Contractor payments & filings
  • Off-cycle runs & bonuses, no extra fee
  • Employee paystubs & W-2 access
  • QuickBooks integration
$10/mo per person paid
+ $50/mo per company

Off-cycle runs and bonuses cost nothing extra. No long-term contracts; cancel anytime.

Example: 50 people paid × $10 + $50 company = $550 for the month

HR & hiring, onboarding, PTO, time tracking, benefits, and workers’ comp are optional add-ons, priced separately when you’re ready.

See a demo
THE INFRASTRUCTURE BEHIND WAGETIME
$35B+
in payroll & taxes paid
2.8M+
employees paid
4.3M+
W-2s & 1099s filed
100%
of tax filings automated

Collision & body shop payroll FAQ

How do we pay body, refinish, and frame techs when one repair order splits into four labor rates?

Each labor category on the estimate runs as its own per-unit pay code at its own rate: body hours to the body tech, refinish hours to the painter, frame and structural hours to the frame tech, mechanical hours to the mechanical tech. On a crew job the flat-rate hours split by the percentages you set, so one repair order pays several techs and still adds back to the estimate.

How do supplement hours get paid when the adjuster approves them after the estimate or after payday?

Supplement hours attach to the tech who did the work and pay in the correct period. When they land after the pay period closes, they go out on an off-cycle run at no extra cost, because payroll runs are unlimited. If the hours belong to a week already paid, the weighted-average overtime rate recomputes on the true total and the minimum-wage floor is retested on actual clock hours.

Do we pay painters on refinish hours or on paint materials?

On refinish hours. The paint-and-materials allowance, billed as refinish hours times a material rate, is shop revenue and stays out of the wage. If your plan gives the painter a cut of that allowance, WageTime pays the cut as its own pay code, separate from labor and folded into the overtime regular rate, with labor and the materials cut shown as separate lines on the stub.

Can payroll track I-CAR Gold Class, ProLevel, and OEM welding certifications?

Yes. Every credential sits on the tech’s record with the document attached and recurring 30, 60, and 90-day expiration alerts. Gold Class rolls up each role’s ProLevel completions, the welding qualification that renews about every three years is flagged before it lapses, and ASE B2 through B5 sit beside the OEM aluminum and structural programs. A pay tier tied to a cert binds to the credential with an effective date.

Do DRP cycle-time and CSI bonuses change how overtime is calculated?

Yes. A bonus tied to a metric like cycle time, CSI, or supplement rate is nondiscretionary, so it folds into the weighted-average overtime regular rate rather than sitting beside it. WageTime runs each DRP bonus as a pay code and includes it in the overtime math automatically. Whether a specific plan is discretionary is a question for you and your counsel.

How do the flagged hours get out of CCC, Mitchell, or Audatex and into payroll?

We import clock and flag hours so there’s no double entry, and hours code to jobs with cost codes up to 40 characters matched to your repair-order numbers. WageTime does not claim a direct integration with any estimating or management system; tell us whether you write on CCC, Mitchell, or Audatex on the demo and we’ll confirm the exact flow for your shop.

What does payroll cost for an eight-person body shop?

$50 a month for the company plus $10 per person actually paid that month: $130 for an eight-person shop, with unlimited runs, so supplement and off-cycle bonus runs cost nothing extra. Filings, W-2s, and 1099s are included. Run the shop and a separate detail or towing LLC? Each company keeps its own EIN, with one login and reporting per company or combined.

Bring one repair order and a supplement.

A recent estimate with body, refinish, and frame hours, the supplement that came after teardown, and your painter’s materials arrangement. Twenty minutes with a payroll specialist on a live demo shop: you’ll watch four labor categories land on four checks, a supplement run off-cycle, and the paint-materials line stay off the wage.

Book a 20-minute demo